top of page
All Posts


Unreal Engine - Advanced Melee Combat and AI System (2022)
The goal of this exercise was to level up my skills in Unreal Engine's Behaviour Tree system. This project was a deep dive into Unreal...
Vichakshana Arangala
Jun 27, 20251 min read


Unreal Engine - AAA Third Person Shooter Gunplay Mechanics(2021)
This project was my first rodeo, so to speak, with Unreal Engine. The project took about a month to complete, and I learned the basics of...
Vichakshana Arangala
Jun 27, 20251 min read


Unreal Engine - Network Replication (2024)
This is a demo for a Multiplayer Roguelike developed in Unreal Engine using Unreal’s Paragon Asset Pack Character Gideon. The development...
Vichakshana Arangala
Jun 27, 20254 min read


Burger Zombies (2023)
Burger Zombies (2023) trailer T he Game Burger Zombies is a top down Isometric Survival shooter, where you deliver burgers during a...
Vichakshana Arangala
Jun 27, 20251 min read


Ashura’s Revengence (2025)
Ashura’s Revengence is a 2D Shooter I made in SFML. It uses Wave Function Collapse to randomly generate backgrounds, and a Quadtree to...
Vichakshana Arangala
Jun 27, 20253 min read


Behaviour Trees - A Boustrophedon House Search System (2025)
In this setup, I have created a virtual environment with two distinct AI agents, the Blue Agent and the Green Agent. The Green Agent...
Vichakshana Arangala
Jun 27, 20257 min read
bottom of page