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Vichakshana Arangala
C++ Gameplay Programmer
When I played Comix Zone for the first time, my reaction was “I can do this, but better.” Since then I’ve gone out of my way to learn everything that makes games run and fun. I excel at C++, Unreal, Unity as well as Entity Component Systems and Enemy AI. All my code is flexible, modular and reusable. I know the right way to juggle raw pointers with smart pointers.
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